abstract thx.unit.angle.BinaryDegree(Float)
Available on all platforms
inline var symbol(default,null):String
var turn(default,null):BinaryDegree
inline function equals(self:BinaryDegree, that:BinaryDegree):Bool
inline function fromFloat(value:Float):BinaryDegree
inline function fromInt(value:Int):BinaryDegree
inline function greater(self:BinaryDegree, that:BinaryDegree):Bool
inline function greaterEquals(self:BinaryDegree, that:BinaryDegree):Bool
inline function less(self:BinaryDegree, that:BinaryDegree):Bool
inline function lessEquals(self:BinaryDegree, that:BinaryDegree):Bool
function nearEquals(self:BinaryDegree, that:BinaryDegree):Bool
inline function notEquals(self:BinaryDegree, that:BinaryDegree):Bool
inline function pointToBinaryDegree(x:Float, y:Float):BinaryDegree
inline function abs():BinaryDegree
inline function add(that:BinaryDegree):BinaryDegree
inline function cos():Float
inline function divide(that:Float):BinaryDegree
inline function equalsTo(that:BinaryDegree):Bool
inline function greaterEqualsTo(that:BinaryDegree):Bool
inline function greaterThan(that:BinaryDegree):Bool
inline function lessEqualsTo(that:BinaryDegree):Bool
inline function lessThan(that:BinaryDegree):Bool
inline function max(that:BinaryDegree):BinaryDegree
inline function min(that:BinaryDegree):BinaryDegree
inline function modulo(that:Float):BinaryDegree
inline function multiply(that:Float):BinaryDegree
function nearEqualsTo(that:BinaryDegree):Bool
inline function negate():BinaryDegree
function normalize():BinaryDegree
function normalizeDirection():BinaryDegree
inline function notEqualsTo(that:BinaryDegree):Bool
inline function sin():Float
inline function subtract(that:BinaryDegree):BinaryDegree
inline function toBinaryDegree():BinaryDegree
inline function toDegree():Degree
inline function toFloat():Float
inline function toGrad():Grad
inline function toHourAngle():HourAngle
inline function toMinuteOfArc():MinuteOfArc
inline function toPoint():Point
inline function toQuadrant():Quadrant
inline function toRadian():Radian
inline function toRevolution():Revolution
inline function toSecondOfArc():SecondOfArc
inline function toSextant():Sextant
inline function toString():String
inline function toTurn():Turn